Howdy!
I’m Brooke Baylis. The quick and dirty of it is that I love making things that you can hold in your hands- be that packaging or products.
The longer explanation starts with:
As a designer my biggest love is working with people to solve problems. My personal outlook is there’s always something to learn from existing design (even “bad” design- there has to be a reason it made it out into the world).
Most of my experience is packaging destined for mass production within an in-house team, and freelance work to create production artwork.
I’m really into retro tech, and the tactility of it (CRTs still scare me though).
Let’s Chat!
Feel free to drop a line! I’d love to talk about your project, the work I’ve shown on this website, or why I find CRT televisions kind of terrifying. My full résumé is available above.
EXPERIENCE
Glorious Gaming 2021 → 2024
Retail + Packaging Designer
- Worked cross department with marketing, sales, and product development teams to create production ready packaging artwork for retail sale of consumer electronics. 
- Adapted brand identity to print schema for in-store retail displays to be used in 230+ physical locations. 
- Created supporting items to enhance the unboxing experience, including stickers and inserts. 
- Collaborated with quality team members to create supporting documents for electronic products that abided by certification requirements per region. 
- Provided support to product design team and created production artwork intended for dye-sublimation and silk-screen. 
- Led development of design schema for e-commerce based limited edition packaging. 
Freelance Work 2020 → 2022
Production Artist + Manufacturer Liaison 
- Collaborated with clients to create production ready artwork. 
- Relayed time frames, budgets, and production limitations to clients. 
- Designed production artwork destined for print production, ABS injection molding, and worked with knit textile producers. 
University of Louisville 2019 → 2021
Office of Communication + Marketing Design Intern 
- Worked within enterprise brand system to create graphics for internal and external facing communications. 
- Prepared files for public release by making them ADA compliant. 
TOOLS
- Adobe Illustrator 
- Adobe InDesign 
- Adobe Photoshop 
- Adobe Acrobat Pro 
- Esko Studio 
- Figma 
- Asana 
- Google Suite 
EDUCATION
University of Louisville 2017 → 2021
Hite Art Institute
 
                        